Again, still testing and sharpening my 3ds max skills. The real feature here is the chair she is sitting on. Very simple design for a chair. It is comfortable and elegant piece of furniture for future homes perhaps?
Redering with mental ray in 3ds max is something I am still exploring. I usually never changed it from the default scanline renderer. I am loving the cool features of the mental ray. I wanted to do some cautics in this scene, but I could not, mainly because I am still learning and got a few error messages regarding photons and such. Also rendering caustics takes a loooong time. Specially with my slow computer.
I made the girl here so she could test the chair, while she is on her laptop. Once more, this scene involves 3d elements with my manga/anime art. The 3d elements include lots of ink and paint, so it will have cartoon outline effect so it will blend good with my art. I hope this looks fine.
To come up with a the final scene. I had to experiment rendering the scene by itself and use photoshop to try to fit the girl there. many times it didn't so I had to play with positioning the camera in a ranged of angles.
Below some of my test renderings:
This is what I used without the girl:
And some of the rest:
All art seen here belongs to me. Thank you for your visits :)
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